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Text File  |  2003-11-06  |  36KB  |  1,268 lines

  1. {events}
  2.     I:    LADDERSTEP_LEFT = 1
  3.     I:    ladderstep_left_bone_id = 4900
  4.     F[3]:    ladderstep_left_playback_parameters
  5.         [0] = 0.500000
  6.         [1] = 20.000000
  7.         [2] = 8.000000
  8.     S[4]:    ladderstep_left_sfx
  9.         [0] = "metal_ladder_step1"
  10.         [1] = "metal_ladder_step2"
  11.         [2] = "metal_ladder_step3"
  12.         [3] = "metal_ladder_step4"
  13.     I:    LADDERSTEP_RIGHT = 1
  14.     I:    ladderstep_right_bone_id = 3900
  15.     F[3]:    ladderstep_right_playback_parameters
  16.         [0] = 0.500000
  17.         [1] = 20.000000
  18.         [2] = 8.000000
  19.     S[4]:    ladderstep_right_sfx
  20.         [0] = "metal_ladder_step1"
  21.         [1] = "metal_ladder_step2"
  22.         [2] = "metal_ladder_step3"
  23.         [3] = "metal_ladder_step4"
  24.     I:    FOOTSTEP_LEFT = 2
  25.     I:    footstep_left_bone_id = 4900
  26.     F[3]:    footstep_left_playback_parameters
  27.         [0] = 0.500000
  28.         [1] = 20.000000
  29.         [2] = 15.000000
  30.     S[4]:    footstep_left_sfx
  31.         [0] = "geo_trainer_footstep1"
  32.         [1] = "geo_trainer_footstep2"
  33.         [2] = "geo_trainer_footstep3"
  34.         [3] = "geo_trainer_footstep4"
  35.     I:    FOOTSTEP_RIGHT = 2
  36.     I:    footstep_right_bone_id = 3900
  37.     F[3]:    footstep_right_playback_parameters
  38.         [0] = 0.500000
  39.         [1] = 20.000000
  40.         [2] = 15.000000
  41.     S[4]:    footstep_right_sfx
  42.         [0] = "geo_trainer_footstep1"
  43.         [1] = "geo_trainer_footstep2"
  44.         [2] = "geo_trainer_footstep3"
  45.         [3] = "geo_trainer_footstep4"
  46.         
  47.     I:    FOOTSTEP_LEFT_RUN = 2
  48.     I:    footstep_left_run_bone_id = 4900
  49.     F[3]:    footstep_left_run_playback_parameters
  50.         [0] = 0.500000
  51.         [1] = 20.000000
  52.         [2] = 10.000000
  53.     S[4]:    footstep_left_run_sfx
  54.         [0] = "geo_trainer_footstep1"
  55.         [1] = "geo_trainer_footstep2"
  56.         [2] = "geo_trainer_footstep3"
  57.         [3] = "geo_trainer_footstep4"
  58.     I:    FOOTSTEP_RIGHT_RUN = 2
  59.     I:    footstep_right_run_bone_id = 3900
  60.     F[3]:    footstep_right_run_playback_parameters
  61.         [0] = 0.500000
  62.         [1] = 20.000000
  63.         [2] = 10.000000
  64.     S[4]:    footstep_right_run_sfx
  65.         [0] = "geo_trainer_footstep1"
  66.         [1] = "geo_trainer_footstep2"
  67.         [2] = "geo_trainer_footstep3"
  68.         [3] = "geo_trainer_footstep4"
  69.  
  70.     I:    FOOTSTEP_LEFT_CREEP = 2
  71.     I:    footstep_left_creep_bone_id = 4900
  72.     F[3]:    footstep_left_creep_playback_parameters
  73.         [0] = 0.500000
  74.         [1] = 20.000000
  75.         [2] = 20.000000
  76.     S[4]:    footstep_left_creep_sfx
  77.         [0] = "geo_trainer_footstep1"
  78.         [1] = "geo_trainer_footstep2"
  79.         [2] = "geo_trainer_footstep3"
  80.         [3] = "geo_trainer_footstep4"
  81.     I:    FOOTSTEP_RIGHT_CREEP = 2
  82.     I:    footstep_right_creep_bone_id = 3900
  83.     F[3]:    footstep_right_creep_playback_parameters
  84.         [0] = 0.500000
  85.         [1] = 20.000000
  86.         [2] = 20.000000
  87.     S[4]:    footstep_right_creep_sfx
  88.         [0] = "geo_trainer_footstep1"
  89.         [1] = "geo_trainer_footstep2"
  90.         [2] = "geo_trainer_footstep3"
  91.         [3] = "geo_trainer_footstep4"
  92.  
  93.  
  94.     I:    GRUNT = 1
  95.     I:    grunt_bone_id = 6000
  96.     F[3]:    grunt_playback_parameters
  97.         [0] = 0.500000
  98.         [1] = 20.000000
  99.         [2] = 8.000000
  100.     S[2]:    grunt_sfx
  101.         [0] = "misc_box_push"
  102.         [1] = "misc_box_push"
  103.     I:    SKID = 1
  104.     I:    skid_bone_id = 6000
  105.     F[3]:    skid_playback_parameters
  106.         [0] = 0.500000
  107.         [1] = 20.000000
  108.         [2] = 8.000000
  109.     S[1]:    skid_sfx
  110.         [0] = "temp_footstep"
  111.     I:    GRIND = 1
  112.     I:    grind_bone_id = 6000
  113.     F[3]:    grind_playback_parameters
  114.         [0] = 2.000000
  115.         [1] = 40.000000
  116.         [2] = 2.000000
  117.     S[1]:    grind_sfx
  118.         [0] = "misc_box_push"
  119.     I:    GRIND_LONG = 1
  120.     I:    grind_long_bone_id = 6000
  121.     F[3]:    grind_long_playback_parameters
  122.         [0] = 2.000000
  123.         [1] = 40.000000
  124.         [2] = 5.000000
  125.     S[1]:    grind_long_sfx
  126.         [0] = "misc_box_pull"
  127.     I:    GRABBED_LEDGE = 1
  128.     I:    grabbed_ledge_bone_id = 6000
  129.     F[3]:    grabbed_ledge_playback_parameters
  130.         [0] = 2.000000
  131.         [1] = 30.000000
  132.         [2] = 15.000000
  133.     S[1]:    grabbed_ledge_sfx
  134.         [0] = "geo_waist_height_climb"
  135.     I:    JUMP_LAND = 1
  136.     I:    jump_land_bone_id = 6000
  137.     F[3]:    jump_land_playback_parameters
  138.         [0] = 2.000000
  139.         [1] = 30.000000
  140.         [2] = 12.000000
  141.     S[2]:    jump_land_sfx
  142.         [0] = "geo_jump_land"
  143.         [1] = "geo_jump_land_2"
  144.     I:    PULL_UP = 1
  145.     I:    pull_up_bone_id = 6000
  146.     F[3]:    pull_up_playback_parameters
  147.         [0] = 2.000000
  148.         [1] = 30.000000
  149.         [2] = 15.000000
  150.     S[1]:    pull_up_sfx
  151.         [0] = "geo_pull_up"
  152.     I:    HIT_WALL = 1
  153.     I:    hit_wall_bone_id = 6000
  154.     F[3]:    hit_wall_playback_parameters
  155.         [0] = 10.000000
  156.         [1] = 40.000000
  157.         [2] = 12.000000
  158.     S[2]:    hit_wall_sfx
  159.         [0] = "geo_wall_run_into"
  160.         [1] = "geo_wall_run_into_2"
  161.     I:    STRAIN = 1
  162.     I:    strain_bone_id = 6000
  163.     F[3]:    strain_playback_parameters
  164.         [0] = 10.000000
  165.         [1] = 40.000000
  166.         [2] = 12.000000
  167.     S[7]:    strain_sfx
  168.         [0] = "geo_box_strain"
  169.         [1] = "geo_box_strain_2"
  170.         [2] = "geo_box_strain_short"
  171.         [3] = "misc_silence"
  172.         [4] = "misc_silence"
  173.         [5] = "misc_silence"
  174.         [6] = "misc_silence"
  175.  
  176.     I:    STRAIN_FAIL = 1
  177.     I:    strain_fail_bone_id = 6000
  178.     F[3]:    strain_fail_playback_parameters
  179.         [0] = 10.000000
  180.         [1] = 40.000000
  181.         [2] = 12.000000
  182.     S[2]:    strain_fail_sfx
  183.         [0] = "geo_strain_and_fail"
  184.         [1] = "geo_strain_and_fail_2"
  185.     I:    MID_CLIMB = 1
  186.     I:    mid_climb_bone_id = 6000
  187.     F[3]:    mid_climb_playback_parameters
  188.         [0] = 2.000000
  189.         [1] = 30.000000
  190.         [2] = 15.000000
  191.     S[1]:    mid_climb_sfx
  192.         [0] = "geo_waist_height_climb"
  193.     I:    PUSH_LOCKED_DOOR_SHORT = 1
  194.     I:    push_locked_door_short_bone_id = 6000
  195.     F[3]:    push_locked_door_short_playback_parameters
  196.         [0] = 1.000000
  197.         [1] = 30.000000
  198.         [2] = 10.000000
  199.     S[1]:    push_locked_door_short_event_sfx
  200.         [0] = "mech_door_rattle_short"
  201.     I:    DOOR_BREAK = 1
  202.     I:    door_break_bone_id = 6000
  203.     F[3]:    door_break_playback_parameters
  204.         [0] = 49.000000
  205.         [1] = 50.000000
  206.         [2] = 12.000000
  207.     S[1]:    door_break_event_sfx
  208.         [0] = "mech_door_break"
  209.     I:    PUSH_LOCKED_DOOR = 1
  210.     I:    push_locked_door_bone_id = 6000
  211.     F[3]:    push_locked_door_playback_parameters
  212.         [0] = 1.000000
  213.         [1] = 30.000000
  214.         [2] = 10.000000
  215.     S[1]:    push_locked_door_event_sfx
  216.         [0] = "mech_door_rattle"
  217.     I:    FOOTSCRAPE = 2
  218.     I:    footscrape_bone_id = 3900
  219.     F[3]:    footscrape_playback_parameters
  220.         [0] = 0.500000
  221.         [1] = 20.000000
  222.         [2] = 8.000000
  223.     S[2]:    footscrape_sfx
  224.         [0] = "footscrape"
  225.         [1] = "footscrape1"
  226.     I:    CLOTHES_SCRAPE = 1
  227.     I:    clothes_scrape_bone_id = 6000
  228.     F[3]:    clothes_scrape_playback_parameters
  229.         [0] = 0.500000
  230.         [1] = 20.000000
  231.         [2] = 25.000000
  232.     S[1]:    clothes_scrape_sfx
  233.         [0] = "human_clothes_scrape"
  234.     I:    CLOTHES_SCRAPE_QUIET = 1
  235.     I:    clothes_scrape_quiet_bone_id = 6000
  236.     F[3]:    clothes_scrape_quiet_playback_parameters
  237.         [0] = 0.500000
  238.         [1] = 20.000000
  239.         [2] = 30.000000
  240.     S[1]:    clothes_scrape_quiet_sfx
  241.         [0] = "human_clothes_scrape"
  242.     I:    PICK_UP_POPCORN = 1
  243.     I:    pick_up_popcorn_bone_id = 6000
  244.     F[3]:    pick_up_popcorn_playback_parameters
  245.         [0] = 0.500000
  246.         [1] = 20.000000
  247.         [2] = 8.000000
  248.     S[1]:    pick_up_popcorn_sfx
  249.         [0] = "misc_pick_up_popcorn"
  250.     I:    GRAB_POPCORN = 1
  251.     I:    grab_popcorn_bone_id = 6000
  252.     F[3]:    grab_popcorn_playback_parameters
  253.         [0] = 0.500000
  254.         [1] = 20.000000
  255.         [2] = 8.000000
  256.     S[1]:    grab_popcorn_sfx
  257.         [0] = "misc_grab_popcorn"
  258.     I:    GRAB_POPCORN_SHORT = 1
  259.     I:    grab_popcorn_short_bone_id = 6000
  260.     F[3]:    grab_popcorn_short_playback_parameters
  261.         [0] = 0.500000
  262.         [1] = 20.000000
  263.         [2] = 8.000000
  264.     S[1]:    grab_popcorn_short_sfx
  265.         [0] = "misc_grab_popcorn_short"
  266.     I:    MUNCH_POPCORN = 1
  267.     I:    munch_popcorn_bone_id = 6000
  268.     F[3]:    munch_popcorn_playback_parameters
  269.         [0] = 0.500000
  270.         [1] = 20.000000
  271.         [2] = 8.000000
  272.     S[1]:    munch_popcorn_sfx
  273.         [0] = "human_munch_popcorn"
  274.     I:    SPILL_POPCORN = 1
  275.     I:    spill_popcorn_bone_id = 6000
  276.     F[3]:    spill_popcorn_playback_parameters
  277.         [0] = 0.500000
  278.         [1] = 20.000000
  279.         [2] = 20.000000
  280.     S[1]:    spill_popcorn_sfx
  281.         [0] = "misc_popcorn_spill"
  282.     I:    TROUSER_SCRAPE = 1
  283.     I:    trouser_scrape_bone_id = 6000
  284.     F[3]:    trouser_scrape_playback_parameters
  285.         [0] = 0.500000
  286.         [1] = 20.000000
  287.         [2] = 15.000000
  288.     S[1]:    trouser_scrape_sfx
  289.         [0] = "human_clothes_scrape_short"
  290.     I:    ELBOW_LIFT = 1
  291.     I:    elbow_lift_bone_id = 6000
  292.     F[3]:    elbow_lift_playback_parameters
  293.         [0] = 0.500000
  294.         [1] = 20.000000
  295.         [2] = 8.000000
  296.     S[1]:    elbow_lift_sfx
  297.         [0] = "mech_metal_bang"
  298.     I:    UNTIE_KNOT = 1
  299.     I:    untie_knot_bone_id = 6000
  300.     F[3]:    untie_knot_playback_parameters
  301.         [0] = 0.500000
  302.         [1] = 20.000000
  303.         [2] = 25.000000
  304.     S[1]:    untie_knot_sfx
  305.         [0] = "misc_untie_knot"
  306.     I:    TAKE_BOTTLE = 1
  307.     I:    take_bottle_bone_id = 6000
  308.     F[3]:    take_bottle_playback_parameters
  309.         [0] = 0.500000
  310.         [1] = 20.000000
  311.         [2] = 8.000000
  312.     S[3]:    take_bottle_sfx
  313.         [0] = "misc_bottle_pickup1"
  314.         [1] = "misc_bottle_pickup2"
  315.         [2] = "misc_bottle_pickup3"
  316.     I:    UNLATCH_WINDOW = 1
  317.     I:    unlatch_window_bone_id = 6000
  318.     F[3]:    unlatch_window_playback_parameters
  319.         [0] = 0.500000
  320.         [1] = 30.000000
  321.         [2] = 6.000000
  322.     S[1]:    unlatch_window_sfx
  323.         [0] = "mech_window_latch"
  324.     I:    HAND_DOWN = 1
  325.     I:    hand_down_bone_id = 6000
  326.     F[3]:   hand_down_playback_parameters
  327.         [0] = 0.500000
  328.         [1] = 30.000000
  329.         [2] = 10.000000
  330.     S[1]:    hand_down_window_sfx
  331.         [0] = "human_hand_down"
  332.     I:    SWIPE_CARD = 1
  333.     I:    swipe_card_bone_id = 6000
  334.     F[3]:   swipe_card_playback_parameters
  335.         [0] = 0.500000
  336.         [1] = 30.000000
  337.         [2] = 8.000000
  338.     S[1]:    swipe_card_window_sfx
  339.         [0] = "mech_card_swipe"
  340.         
  341.     I:    BODY_FALL_DEAD = 1
  342.     I:    body_fall_dead_bone_id = 6000
  343.     F[3]:   body_fall_dead_playback_parameters
  344.         [0] = 0.500000
  345.         [1] = 30.000000
  346.         [2] = 2.000000
  347.     S[1]:    body_fall_dead_window_sfx
  348.         [0] = "human_geo_shot_body_fall"
  349.     I:    OUCH = 1
  350.     I:    ouch_bone_id = 1600
  351.     F[3]:    ouch_playback_parameters
  352.         [0] = 0.500000
  353.         [1] = 50.000000
  354.         [2] = 5.000000
  355.     S[1]:    ouch_sfx
  356.         [0] = "geo_ouch"
  357.     I:    HIT_BY_BULLET = 1
  358.     I:    hit_by_bullet_bone_id = 1600
  359.     F[3]:    hit_by_bullet_playback_parameters
  360.         [0] = 10.500000
  361.         [1] = 50.000000
  362.         [2] = 2.000000
  363.     S[1]:    hit_by_bullet_sfx
  364.         [0] = "human_bullet_hit"
  365.     I:    GRAB_PLASMA = 1
  366.     I:    grab_plasma_bone_id = 1600
  367.     F[3]:    grab_plasma_playback_parameters
  368.         [0] = 10.500000
  369.         [1] = 50.000000
  370.         [2] = 6.000000
  371.     S[1]:    grab_plasma_sfx
  372.         [0] = "elec_plasma_accept"
  373.         
  374.     I:    TROUSER_SWISH = 1
  375.     I:    trouser_swish_bone_id = 1600
  376.     F[3]:    trouser_swish_playback_parameters
  377.         [0] = 0.500000
  378.         [1] = 40.000000
  379.         [2] = 5.000000
  380.     S[4]:    trouser_swish_sfx
  381.         [0] = "human_trouser_swish1"
  382.         [1] = "human_trouser_swish2"
  383.         [2] = "human_trouser_swish3"
  384.         [3] = "human_trouser_swish4"
  385.     I:    TROUSER_SWISH_RUN = 1
  386.     I:    trouser_swish_run_bone_id = 1600
  387.     F[3]:    trouser_swish_run_playback_parameters
  388.         [0] = 0.500000
  389.         [1] = 40.000000
  390.         [2] = 1.000000
  391.     S[4]:    trouser_swish_run_sfx
  392.         [0] = "human_trouser_swish1"
  393.         [1] = "human_trouser_swish2"
  394.         [2] = "human_trouser_swish3"
  395.         [3] = "human_trouser_swish4"
  396.     I:    TROUSER_SWISH_CREEP = 1
  397.     I:    trouser_swish_creep_run_bone_id = 1600
  398.     F[3]:    trouser_swish_creep_playback_parameters
  399.         [0] = 0.500000
  400.         [1] = 40.000000
  401.         [2] = 9.000000
  402.     S[4]:    trouser_swish_creep_sfx
  403.         [0] = "human_trouser_swish1"
  404.         [1] = "human_trouser_swish2"
  405.         [2] = "human_trouser_swish3"
  406.         [3] = "human_trouser_swish4"
  407.     I:    FOOTSCRAPE_QUIET = 2
  408.     I:    footscrape_quiet_bone_id = 3900
  409.     F[3]:    footscrape_quiet_playback_parameters
  410.         [0] = 0.500000
  411.         [1] = 20.000000
  412.         [2] = 20.000000
  413.     S[2]:    footscrape_quiet_sfx
  414.         [0] = "footscrape"
  415.         [1] = "footscrape1"
  416.     I:    GRABS_WINDOW = 1
  417.     I:    grabs_window_bone_id = 6000
  418.     F[3]:    grabs_window_playback_parameters
  419.         [0] = 2.000000
  420.         [1] = 30.000000
  421.         [2] = 15.000000
  422.     S[1]:    grabs_window_sfx
  423.         [0] = "geo_grabbed_ledge"
  424.  
  425.         I:    SHIMMY_VOCALS = 1
  426.     I:    shimmy_vocals_bone_id = 6000
  427.     F[3]:    shimmy_vocals_playback_parameters
  428.         [0] = 2.000000
  429.         [1] = 30.000000
  430.         [2] = 15.000000
  431.     S[7]:    shimmy_vocals_sfx
  432.         [0] = "geo_grabbed_ledge"
  433.         [1] = "geo_jump_land_2"
  434.         [2] = "geo_pull_up"
  435.         [3] = "misc_silence"
  436.         [4] = "misc_silence"
  437.         [5] = "misc_silence"
  438.         [6] = "misc_silence"
  439.     I:    HEEL_CLICK = 1
  440.     I:    heel_click_bone_id = 6000
  441.     F[3]:    heel_click_playback_parameters
  442.         [0] = 2.000000
  443.         [1] = 30.000000
  444.         [2] = 20.000000
  445.     S[7]:    heel_click_sfx
  446.         [0] = "geo_trainer_footstep1"
  447.         [1] = "geo_trainer_footstep2"
  448.         [2] = "misc_silence"
  449.         [3] = "misc_silence"
  450.         [4] = "misc_silence"
  451.         [5] = "misc_silence"
  452.         [6] = "misc_silence"
  453.     I:    SIDESTEP = 1
  454.     I:    sidestep_bone_id = 6000
  455.     F[3]:    sidestep_playback_parameters
  456.         [0] = 2.000000
  457.         [1] = 40.000000
  458.         [2] = 24.000000
  459.     S[1]:    sidestep_sfx
  460.         [0] = "footscrape1"
  461.  
  462.  
  463.  
  464.  
  465.  
  466. {\events}
  467. /********************************************************************************************/
  468. //GEORGE'S GENERIC ANIMS
  469. /********************************************************************************************/
  470. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SIDESTEPPING\SIDESTEP_INSIDE_LEFT.ANM}
  471.     F[3]:     TROUSER_SWISH
  472.         [0] =  0.010
  473.         [1] = 0.989
  474.         [2] = 1.347
  475.     F[4]:     SIDESTEP
  476.         [0] = 0.082
  477.         [1] = 0.472
  478.         [2] = 0.555
  479.         [3] = 1.112
  480.     F[1]:     FOOTSTEP_LEFT
  481.         [0] = 0.982
  482. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SIDESTEPPING\SIDESTEP_INSIDE_LEFT.ANM}
  483. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SIDESTEPPING\SIDESTEP_INSIDE_RIGHT.ANM}
  484.     F[2]:     SIDESTEP
  485.         [0] =  0.033
  486.         [1] = 0.713
  487.         F[3]:     TROUSER_SWISH
  488.         [0] =  0.010
  489.         [1] = 0.989
  490.         [2] = 1.347
  491.     F[1]:    FOOTSTEP_LEFT_CREEP
  492.         [0] = 0.661
  493. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SIDESTEPPING\SIDESTEP_INSIDE_RIGHT.ANM}
  494. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SIDESTEPPING\SIDESTEP_LEFT.ANM}
  495.     F[2]:    SIDESTEP
  496.         [0] = 0.472
  497.         [1] = 0.122
  498.     F[1]:    FOOTSTEP_RIGHT_CREEP
  499.         [0] = 0.682
  500.     F[2]:     TROUSER_SWISH
  501.         [0] = 0.078
  502.         [1] = 0.540
  503. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SIDESTEPPING\SIDESTEP_LEFT.ANM}
  504. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SIDESTEPPING\SIDESTEP_OUTSIDE_LEFT.ANM}
  505.     F[5]:    SIDESTEP
  506.         [0] = 0.392
  507.         [1] = 0.122
  508.         [2] = 0.767
  509.         [3] = 1.117
  510.         [4] = 1.457
  511.     F[1]:    FOOTSTEP_RIGHT_CREEP
  512.         [0] = 0.682
  513.     F[4]:     TROUSER_SWISH
  514.         [0] = 0.013
  515.         [1] = 0.463
  516.         [2] = 1.218
  517.         [3] = 1.440
  518. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SIDESTEPPING\SIDESTEP_OUTSIDE_LEFT.ANM}
  519. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SIDESTEPPING\SIDESTEP_OUTSIDE_RIGHT.ANM}
  520.     F[6]:    SIDESTEP
  521.         [0] = 0.058
  522.         [1] = 0.405
  523.         [2] = 0.764
  524.         [3] = 1.110
  525.         [4] = 1.444
  526.         [5] = 1.740
  527.     F[1]:    FOOTSTEP_RIGHT_CREEP
  528.         [0] = 1.050
  529.     F[4]:     TROUSER_SWISH
  530.         [0] = 0.026
  531.         [1] = 0.706
  532.         [2] = 1.186
  533.         [3] = 1.717
  534. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SIDESTEPPING\SIDESTEP_OUTSIDE_RIGHT.ANM}
  535. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SIDESTEPPING\SIDESTEP_RIGHT.ANM}
  536.     F[2]:    SIDESTEP
  537.         [0] = 0.472
  538.         [1] = 0.122
  539.     F[1]:    FOOTSTEP_RIGHT_CREEP
  540.         [0] = 0.682
  541.     F[2]:     TROUSER_SWISH
  542.         [0] = 0.078
  543.         [1] = 0.540
  544. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SIDESTEPPING\SIDESTEP_RIGHT.ANM}
  545. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SIDESTEPPING\SIDESTEP_TO_STAND.ANM}
  546.     F[1]:    FOOTSTEP_LEFT_CREEP
  547.         [0] = 0.317
  548.     F[1]:    SIDESTEP
  549.         [0] = 0.007
  550.     F[2]:     TROUSER_SWISH
  551.         [0] = 0.078
  552.         [1] = 0.002
  553.  
  554. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SIDESTEPPING\SIDESTEP_TO_STAND.ANM}
  555. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SIDESTEPPING\STAND_TO_SIDESTEP.ANM}
  556.     F[2]:    SIDESTEP
  557.         [0] = 0.007
  558.         [1] = 0.200
  559.         F[2]:     TROUSER_SWISH
  560.         [0] = 0.078
  561.         [1] = 0.002
  562.  
  563. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SIDESTEPPING\STAND_TO_SIDESTEP.ANM}
  564. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SHIMMYING\SHIMMY_RIGHT.ANM}
  565.     F[2]:   TROUSER_SWISH_CREEP
  566.         [0] = 0.055
  567.         [1] = 0.435
  568.     F[1]:   SHIMMY_VOCALS
  569.         [0] = 0.200
  570.     F[1]:    HEEL_CLICK
  571.         [0] = 0.830
  572. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SHIMMYING\SHIMMY_RIGHT.ANM}
  573. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SHIMMYING\SHIMMY_OUTSIDE_RIGHT.ANM}
  574.     F[2]:   TROUSER_SWISH_CREEP
  575.         [0] = 0.055
  576.         [1] = 0.435
  577.     F[1]:   SHIMMY_VOCALS
  578.         [0] = 0.200
  579.     F[1]:    HEEL_CLICK
  580.         [0] = 0.580
  581. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SHIMMYING\SHIMMY_OUTSIDE_RIGHT.ANM}
  582. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SHIMMYING\SHIMMY_OUTSIDE_LEFT.ANM}
  583.     F[2]:   TROUSER_SWISH_CREEP
  584.         [0] = 0.055
  585.         [1] = 0.435
  586.     F[1]:   SHIMMY_VOCALS
  587.         [0] = 0.200
  588.     F[1]:    HEEL_CLICK
  589.         [0] = 0.580
  590. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SHIMMYING\SHIMMY_OUTSIDE_LEFT.ANM}
  591. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SHIMMYING\SHIMMY_LEFT.ANM}
  592.     F[2]:   TROUSER_SWISH_CREEP
  593.         [0] = 0.055
  594.         [1] = 0.435
  595.     F[1]:   SHIMMY_VOCALS
  596.         [0] = 0.200
  597.     F[1]:    HEEL_CLICK
  598.         [0] = 0.830
  599. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SHIMMYING\SHIMMY_LEFT.ANM}
  600. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SHIMMYING\SHIMMY_INSIDE_LEFT.ANM}
  601.     F[2]:   TROUSER_SWISH_CREEP
  602.         [0] = 0.055
  603.         [1] = 0.435
  604. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SHIMMYING\SHIMMY_INSIDE_LEFT.ANM}
  605. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SHIMMYING\SHIMMY_INSIDE_RIGHT.ANM}
  606.     F[2]:   TROUSER_SWISH_CREEP
  607.         [0] = 0.055
  608.         [1] = 0.435
  609. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\SHIMMYING\SHIMMY_INSIDE_RIGHT.ANM}
  610.  
  611. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\RAILINGS\RAILING_RIGHT.ANM}
  612.     F[2]:    FOOTSTEP_LEFT_CREEP
  613.         [0] = 0.259000
  614.         [1] = 0.932000
  615.     F[2]:    FOOTSTEP_RIGHT_CREEP
  616.         [0] = 0.609000
  617.         [1] = 0.010000
  618.     F[4]:    FOOTSCRAPE_QUIET
  619.         [0] = 0.172
  620.         [1] = 0.492
  621.         [2] = 0.802
  622.         [3] = 1.192
  623. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\RAILINGS\RAILING_RIGHT.ANM}
  624. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\RAILINGS\RAILING_LEFT.ANM}
  625.     F[4]:    FOOTSCRAPE_QUIET
  626.         [0] = 0.031
  627.         [1] = 0.346
  628.         [2] = 0.686
  629.         [3] = 1.026
  630.     F[4]:    FOOTSTEP_LEFT_CREEP
  631.         [0] = 0.236
  632.         [1] = 0.586
  633.         [2] = 0.926
  634.         [3] = 1.231
  635. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\RAILINGS\RAILING_LEFT.ANM}
  636. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\RAILINGS\MOUNT_RAILING.ANM}
  637.     F[1]:    FOOTSTEP_LEFT
  638.         [0] = 1.230
  639.     F[1]:    FOOTSTEP_RIGHT
  640.         [0] = 1.977
  641.     F[4]:     FOOTSCRAPE_QUIET
  642.         [0] = 0.379
  643.         [1] = 0.549
  644.         [2] = 1.122
  645.         [3] = 1.215
  646.     F[2]:     TROUSER_SWISH
  647.         [0] = 0.844
  648.         [1] = 1.666
  649. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\RAILINGS\MOUNT_RAILING.ANM}
  650. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\RAILINGS\DISMOUNT_RAILING.ANM}
  651.     F[1]:    FOOTSTEP_LEFT
  652.         [0] = 1.705000
  653.     F[1]:    FOOTSTEP_RIGHT
  654.         [0] = 0.900000
  655.     F[4]:     FOOTSCRAPE_QUIET
  656.         [0] = 0.218
  657.         [1] = 0.495
  658.         [2] = 1.005
  659.         [3] = 1.215
  660.     F[2]:     TROUSER_SWISH
  661.         [0] = 0.515
  662.         [1] = 1.315
  663. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\RAILINGS\DISMOUNT_RAILING.ANM}
  664.  
  665. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\LADDERS\LADDER_TOP_ON.ANM}
  666.     F[1]:    LADDERSTEP_RIGHT
  667.         [0] = 0.836000
  668.     F[1]:    LADDERSTEP_LEFT
  669.         [0] = 1.162000
  670.     F[2]:    FOOTSCRAPE_QUIET
  671.         [0] = 0.035
  672.         [1] = 0.185
  673.     F[2]:   TROUSER_SWISH
  674.         [0] = 0.453
  675.         [1] = 0.999
  676.  
  677. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\LADDERS\LADDER_TOP_ON.ANM}
  678. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\LADDERS\LADDER_TOP_OFF.ANM}
  679.     F[1]:    FOOTSTEP_LEFT
  680.         [0] = 0.506000
  681.  
  682.     F[1]:    FOOTSTEP_RIGHT
  683.         [0] = 1.127000
  684.     F[3]:   TROUSER_SWISH
  685.         [0] = 0.146
  686.         [1] = 0.792
  687.         [2] = 1.186
  688.  
  689. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\LADDERS\LADDER_TOP_OFF.ANM}
  690. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\LADDERS\LADDER_BOTTOM_OFF.ANM}
  691.     F[1]:    LADDERSTEP_RIGHT
  692.         [0] = 0.418000
  693.     F[1]:    FOOTSTEP_LEFT
  694.         [0] = 0.766667
  695.     F[1]:    FOOTSTEP_RIGHT
  696.         [0] = 1.050000
  697.     F[3]:   TROUSER_SWISH
  698.         [0] = 0.095
  699.         [1] = 0.543
  700.         [2] = 0.996
  701. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\LADDERS\LADDER_BOTTOM_OFF.ANM}
  702. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\LADDERS\LADDER_BOTTOM_ON.ANM}
  703.     F[2]:    LADDERSTEP_RIGHT
  704.         [0] = 0.425000
  705.         [1] = 1.247000
  706.     F[1]:    LADDERSTEP_LEFT
  707.         [0] = 0.824000
  708.     F[3]:   TROUSER_SWISH
  709.         [0] = 0.153
  710.         [1] = 0.606
  711.         [2] = 1.095
  712. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\LADDERS\LADDER_BOTTOM_ON.ANM}
  713. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\LADDERS\LADDER_DOWN.ANM}
  714.     F[1]:    LADDERSTEP_RIGHT
  715.         [0] = 0.410000
  716.     F[1]:    LADDERSTEP_LEFT
  717.         [0] = 0.830000
  718.     F[2]:   TROUSER_SWISH
  719.         [0] = 0.117
  720.         [1] = 0.565
  721.  
  722. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\LADDERS\LADDER_DOWN.ANM}
  723. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\LADDERS\LADDER_UP.ANM}
  724.     F[1]:    LADDERSTEP_RIGHT
  725.         [0] = 0.410000
  726.     F[1]:    LADDERSTEP_LEFT
  727.         [0] = 0.830000
  728.     F[2]:   TROUSER_SWISH
  729.         [0] = 0.117
  730.         [1] = 0.565
  731. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\LADDERS\LADDER_UP.ANM}
  732. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\DROPPING\HANG_TO_FALL.ANM}
  733.     F[1]:    FOOTSTEP_LEFT
  734.         [0] = 0.650000
  735.     F[1]:    FOOTSTEP_RIGHT
  736.         [0] = 0.650000
  737.     F[1]:    JUMP_LAND
  738.         [0] = 0.612000
  739.     F[1]:     TROUSER_SWISH
  740.         [0] = 0.617
  741. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\DROPPING\HANG_TO_FALL.ANM}
  742. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\DROPPING\HANG_TO_DROP.ANM}
  743.     F[1]:    FOOTSTEP_LEFT
  744.         [0] = 0.650000
  745.     F[1]:    FOOTSTEP_RIGHT
  746.         [0] = 0.650000
  747.     F[1]:    JUMP_LAND
  748.         [0] = 0.650000
  749.     F[1]:     TROUSER_SWISH
  750.         [0] = 0.617
  751. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\DROPPING\HANG_TO_DROP.ANM}
  752. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\CLIMBING\HANG_TO_CLIMB.ANM}
  753.     F[1]:    FOOTSTEP_LEFT
  754.         [0] = 1.705000
  755.     F[2]:    FOOTSTEP_RIGHT
  756.         [0] = 1.965000
  757.         [1] = 2.368000
  758.     F[1]:    PULL_UP
  759.         [0] = 0.182000
  760.     F[3]:    TROUSER_SWISH
  761.         [0] = 0.612
  762.         [1] = 1.557
  763.         [2] = 2.254
  764. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\CLIMBING\HANG_TO_CLIMB.ANM}
  765. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\CLIMBING\CLIMB_TO_HANG.ANM}
  766.     F[1]:    GRABBED_LEDGE
  767.         [0] = 0.572000
  768. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\CLIMBING\CLIMB_TO_HANG.ANM}
  769. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\DROPPING\DROP20.ANM}
  770.     F[1]:    FOOTSTEP_LEFT
  771.         [0] = 0.816667
  772.     F[1]:    FOOTSTEP_RIGHT
  773.         [0] = 0.850000
  774.     F[3]:    TROUSER_SWISH
  775.         [0] = 0.118
  776.         [1] = 0.218
  777.         [2] = 1.098
  778.     F[1]:    FOOTSCRAPE_QUIET
  779.         [0] = 0.489
  780.     F[1]:    MID_CLIMB
  781.         [0] = 0.323000
  782. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\DROPPING\DROP20.ANM}
  783. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\DROPPING\DROP15.ANM}
  784.     F[1]:    FOOTSTEP_LEFT
  785.         [0] = 0.816667
  786.     F[1]:    FOOTSTEP_RIGHT
  787.         [0] = 0.850000
  788.     F[3]:    TROUSER_SWISH
  789.         [0] = 0.118
  790.         [1] = 0.218
  791.         [2] = 1.098
  792.     F[1]:    FOOTSCRAPE_QUIET
  793.         [0] = 0.489
  794.     F[1]:    GRABS_WINDOW
  795.         [0] = 0.930000
  796. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\DROPPING\DROP15.ANM}
  797. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\DROPPING\DROP10.ANM}
  798.     F[1]:    FOOTSTEP_LEFT
  799.         [0] = 0.816667
  800.     F[1]:    FOOTSTEP_RIGHT
  801.         [0] = 0.850000
  802.     F[3]:    TROUSER_SWISH
  803.         [0] = 0.118
  804.         [1] = 0.218
  805.         [2] = 1.098
  806.     F[1]:    FOOTSCRAPE_QUIET
  807.         [0] = 0.489
  808. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\DROPPING\DROP10.ANM}
  809. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\DROPPING\DROP05.ANM}
  810.     F[1]:    FOOTSTEP_LEFT
  811.         [0] = 0.710000
  812.     F[1]:    FOOTSTEP_RIGHT
  813.         [0] = 0.540000
  814.     F[1]:    TROUSER_SWISH
  815.         [0] = 0.199
  816.  
  817. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\DROPPING\DROP05.ANM}
  818. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\DROPPING\DROP_TO_HANG.ANM}
  819.     F[1]:    FOOTSTEP_LEFT_CREEP
  820.         [0] = 0.910000
  821.     F[1]:    FOOTSTEP_RIGHT_CREEP
  822.         [0] = 0.600000
  823.     F[1]:    GRABS_WINDOW
  824.         [0] = 1.910000
  825.  
  826.     F[4]:     TROUSER_SWISH
  827.         [0] = 0.992
  828.         [1] = 1.835
  829.         [2] = 1.300
  830.         [3] = 1.900
  831.     F[3]:     FOOTSCRAPE_QUIET
  832.         [0] = 0.474
  833.         [1] = 0.577
  834.         [2] = 0.255
  835. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\DROPPING\DROP_TO_HANG.ANM}
  836. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\CLIMBING\CLIMB20.ANM}
  837.     F[1]:    FOOTSTEP_LEFT
  838.         [0] = 1.753000
  839.     F[1]:    FOOTSTEP_RIGHT
  840.         [0] = 1.913000
  841.     F[1]:    PULL_UP
  842.         [0] = 0.816000
  843.     F[3]:    TROUSER_SWISH
  844.         [0] = 1.670
  845.         [1] = 2.270
  846.         [2] = 0.651
  847. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\CLIMBING\CLIMB20.ANM}
  848. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\CLIMBING\CLIMB15.ANM}
  849.     F[1]:    FOOTSTEP_LEFT
  850.         [0] = 0.720000
  851.     F[1]:    FOOTSTEP_RIGHT
  852.         [0] = 1.461000
  853.     F[1]:    MID_CLIMB
  854.         [0] = 0.32000
  855.     F[1]:    GRABS_WINDOW
  856.         [0] = 1.202
  857.     F[2]:    TROUSER_SWISH
  858.         [0] = 0.375
  859.         [1] = 1.519
  860.  
  861. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\CLIMBING\CLIMB15.ANM}
  862. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\CLIMBING\CLIMB10.ANM}
  863.     F[1]:    FOOTSTEP_LEFT
  864.         [0] = 0.606000
  865.     F[1]:    FOOTSTEP_RIGHT
  866.         [0] = 1.345000
  867.     F[1]:    MID_CLIMB
  868.         [0] = 0.676000
  869.     F[2]:    TROUSER_SWISH
  870.         [0] = 0.202
  871.         [1] = 1.238
  872.  
  873. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\CLIMBING\CLIMB10.ANM}
  874. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\CLIMBING\CLIMB05.ANM}
  875.  
  876.     F[1]:    FOOTSTEP_RIGHT
  877.         [0] = 0.372000
  878.     F[2]:    TROUSER_SWISH
  879.         [0] = 0.860
  880.         [1] = 0.155
  881.  
  882. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\CLIMBING\CLIMB05.ANM}
  883. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\BOXES\PULL_BOX_FAIL.ANM}
  884.     F[1]:    FOOTSCRAPE_QUIET
  885.         [0] = 1.083
  886.  
  887.     F[1]:    STRAIN_FAIL
  888.         [0] = 0.372000
  889. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\BOXES\PULL_BOX_FAIL.ANM}
  890. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\BOXES\BOX_TO_STAND.ANM}
  891.     F[1]:    TROUSER_SWISH
  892.         [0] = 0.231
  893.  
  894. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\BOXES\BOX_TO_STAND.ANM}
  895. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\STAIRS\STAIRS_UP.ANM}
  896.     F[1]:    FOOTSTEP_LEFT
  897.         [0] = 0.340
  898.     F[1]:    FOOTSTEP_RIGHT
  899.         [0] = 0.085
  900.     F[2]:    TROUSER_SWISH
  901.         [0] = 0.178
  902.         [1] = 0.468
  903. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\STAIRS\STAIRS_UP.ANM}
  904. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\STAIRS\STAIRS_DOWN.ANM}
  905.     F[1]:    FOOTSTEP_LEFT
  906.         [0] = 0.189
  907.     F[1]:    FOOTSTEP_RIGHT
  908.         [0] = 0.420
  909.     F[2]:    TROUSER_SWISH
  910.         [0] = 0.181
  911.         [1] = 0.461
  912. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\STAIRS\STAIRS_DOWN.ANM}
  913. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\DROPPING\HIT_FLOOR.ANM}
  914.     F[1]:    FOOTSTEP_LEFT
  915.         [0] = 0.016667
  916.     F[1]:    FOOTSTEP_RIGHT
  917.         [0] = 0.533333
  918. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\DROPPING\HIT_FLOOR.ANM}
  919. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\MOVING\CREEP.ANM}
  920.     F[1]:    FOOTSTEP_LEFT_CREEP
  921.         [0] = 0.550000
  922.     F[1]:    FOOTSTEP_RIGHT_CREEP
  923.         [0] = 1.216666
  924.     F[2]:    TROUSER_SWISH_CREEP
  925.         [0] = 0.192
  926.         [1] = 0.897
  927. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\MOVING\CREEP.ANM}
  928. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\MOVING\RUN.ANM}
  929.     F[1]:    FOOTSTEP_LEFT_RUN
  930.         [0] = 0.548
  931.     F[1]:    FOOTSTEP_RIGHT_RUN
  932.         [0] = 0.102
  933.     F[2]:    TROUSER_SWISH_RUN
  934.         [0] = 0.103
  935.         [1] = 0.524
  936.  
  937. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\MOVING\RUN.ANM}
  938. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\MOVING\WALK.ANM}
  939.     F[1]:    FOOTSTEP_LEFT
  940.         [0] = 0.533
  941.     F[1]:    FOOTSTEP_RIGHT
  942.         [0] = 0.012
  943.     F[2]:    TROUSER_SWISH
  944.         [0] = 0.083
  945.         [1] = 0.576
  946. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\MOVING\WALK.ANM}
  947. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\MOVING\WALK_STOP.ANM}
  948.     F[1]:    TROUSER_SWISH_CREEP
  949.         [0] = 0.250000
  950.  
  951. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\MOVING\WALK_STOP.ANM}
  952. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\MOVING\RUN_STOP.ANM}
  953.     F[1]:    TROUSER_SWISH
  954.         [0] = 0.229
  955.  
  956. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\MOVING\RUN_STOP.ANM}
  957. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\BOXES\PULL_BOX.ANM}
  958.     F[1]:    GRIND_LONG
  959.         [0] = 0.799000
  960.     F[1]:    FOOTSTEP_LEFT_CREEP
  961.         [0] = 1.616666
  962.     F[1]:    FOOTSTEP_RIGHT_CREEP
  963.         [0] = 1.366666
  964.     F[2]:    TROUSER_SWISH_RUN
  965.         [0] = 0.874
  966.         [1] = 1.154
  967.     F[1]:    STRAIN
  968.         [0] = 0.799000
  969.     F[2]:    FOOTSCRAPE_QUIET
  970.         [0] = 0.842
  971.         [1] = 1.085
  972. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\BOXES\PULL_BOX.ANM}
  973. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\BOXES\PUSH_BOX.ANM}
  974.     F[1]:    GRIND
  975.         [0] = 0.512000
  976.     F[1]:    FOOTSTEP_LEFT
  977.         [0] = 0.916666
  978.     F[2]:    FOOTSTEP_RIGHT
  979.         [0] = 0.533333
  980.         [1] = 1.116666
  981.     F[2]:    TROUSER_SWISH_RUN
  982.         [0] = 0.333333
  983.         [1] = 0.716666
  984.     F[1]:    STRAIN
  985.         [0] = 0.512000
  986. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\BOXES\PUSH_BOX.ANM}
  987. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\BOXES\PUSH_BOX_HIGH.ANM}
  988.     F[3]:    GRIND
  989.         [0] = 0.512000
  990.         [1] = 1.086000
  991.         [2] = 3.588000
  992.     F[1]:    FOOTSTEP_LEFT
  993.         [0] = 4.633338
  994.     F[2]:    FOOTSTEP_RIGHT
  995.         [0] = 5.066678
  996.         [1] = 0.883361
  997.     F[2]:    STRAIN
  998.         [0] = 0.697000
  999.         [1] = 3.548000
  1000.     F[2]:     TROUSER_SWISH
  1001.         [0] = 2.026
  1002.         [1] = 2.725
  1003.     F[2]:     FOOTSCRAPE_QUIET
  1004.         [0] = 3.099
  1005.         [1] = 3.149
  1006. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\BOXES\PUSH_BOX_HIGH.ANM}
  1007. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\BOXES\PUSH_BOX_FAIL.ANM}
  1008.     F[1]:    STRAIN_FAIL
  1009.         [0] = 0.757000
  1010.     F[1]:    FOOTSCRAPE_QUIET
  1011.         [0] = 0.107
  1012. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\BOXES\PUSH_BOX_FAIL.ANM}
  1013. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\BOXES\PUSH_BOX_HIGH_FAIL.ANM}
  1014.     F[1]:    STRAIN_FAIL
  1015.         [0] = 0.864000
  1016. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\BOXES\PUSH_BOX_HIGH_FAIL.ANM}
  1017. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\JUMPING\JUMP.ANM}
  1018.     F[1]:    FOOTSTEP_LEFT_RUN
  1019.         [0] = 0.841
  1020.     F[1]:    FOOTSTEP_RIGHT_RUN
  1021.         [0] = 0.801
  1022.     F[4]:    TROUSER_SWISH_RUN
  1023.         [0] = 0.102
  1024.         [1] = 0.462
  1025.         [2] = 0.692
  1026.         [3] = 0.855
  1027. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\JUMPING\JUMP.ANM}
  1028. {DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\MOVING\RUN_AGAINST_WALL.ANM}
  1029.     F[1]:    FOOTSTEP_LEFT
  1030.         [0] = 0.233333
  1031.     F[1]:    FOOTSTEP_RIGHT
  1032.         [0] = 0.316667
  1033.     F[1]:    HIT_WALL
  1034.         [0] = 0.020000
  1035. {\DATA\GLOBAL\GRAPHICS\ANIMATIONS\GEORGE\GENERIC\MOVING\RUN_AGAINST_WALL.ANM}
  1036.  
  1037.  
  1038. /********************************************************************************************/
  1039.  
  1040. //SECTION SPECFIC ANIMS
  1041. {DATA\GLASTONBURY1\GRAPHICS\ANIMATIONS\GEORGE\BREAK_DOWN_DOOR.ANM}
  1042.     F[3]:    FOOTSTEP_RIGHT
  1043.         [0] = 0.281000
  1044.         [1] = 5.513000
  1045.         [2] = 7.542000
  1046.     F[6]:    FOOTSTEP_LEFT
  1047.         [0] = 2.788000
  1048.         [1] = 1.974000
  1049.         [2] = 5.782000
  1050.         [3] = 6.689000
  1051.         [4] = 5.133000
  1052.         [5] = 7.265000
  1053.     F[3]:    FOOTSCRAPE
  1054.         [0] = 1.665000
  1055.         [1] = 7.100000
  1056.         [2] = 7.379000
  1057.     F[1]:    DOOR_BREAK
  1058.         [0] = 4.968000
  1059.     F[1]:    PUSH_LOCKED_DOOR
  1060.         [0] = 0.900000
  1061.     F[1]:    PUSH_LOCKED_DOOR_SHORT
  1062.         [0] = 1.394000
  1063. {\DATA\GLASTONBURY1\GRAPHICS\ANIMATIONS\GEORGE\BREAK_DOWN_DOOR.ANM}
  1064. {DATA\GLASTONBURY1\GRAPHICS\ANIMATIONS\GLA104\GLA104_GEORGE.ANM}
  1065.     F[2]:    FOOTSTEP_RIGHT
  1066.         [0] = 1.379000
  1067.         [1] = 2.221000
  1068.     F[1]:    FOOTSTEP_LEFT
  1069.         [0] = 1.758000
  1070. {\DATA\GLASTONBURY1\GRAPHICS\ANIMATIONS\GLA104\GLA104_GEORGE.ANM}
  1071. {DATA\GLASTONBURY1\GRAPHICS\ANIMATIONS\GEORGE\GETTING_UP.ANM}
  1072.     F[1]:    FOOTSTEP_RIGHT
  1073.         [0] = 1.963000
  1074.     F[2]:    FOOTSTEP_LEFT
  1075.         [0] = 0.664000
  1076.         [1] = 1.388000
  1077.     F[1]:    CLOTHES_SCRAPE
  1078.         [0] = 0.070000
  1079. {\DATA\GLASTONBURY1\GRAPHICS\ANIMATIONS\GEORGE\GETTING_UP.ANM}
  1080. {DATA\CATACOMBS\GRAPHICS\ANIMATIONS\CAT103\CAT103_GEORGE_1_1.ANM}
  1081.     F[3]:    FOOTSTEP_LEFT
  1082.         [0] = 9.083366
  1083.         [1] = 0.150023
  1084.         [2] = 1.516669
  1085.     F[2]:    FOOTSTEP_RIGHT
  1086.         [0] = 1.033343
  1087.         [1] = 8.483230
  1088.     F[1]:    CLOTHES_SCRAPE_QUIET
  1089.         [0] = 0.200000
  1090. {\DATA\CATACOMBS\GRAPHICS\ANIMATIONS\CAT103\CAT103_GEORGE_1_1.ANM}
  1091. {DATA\CATACOMBS\GRAPHICS\ANIMATIONS\CAT103\CAT103_GEORGE_1_2.ANM}
  1092.     F[3]:    FOOTSCRAPE
  1093.         [0] = 3.240000
  1094.         [1] = 4.003000
  1095.         [2] = 4.935000
  1096. {\DATA\CATACOMBS\GRAPHICS\ANIMATIONS\CAT103\CAT103_GEORGE_1_2.ANM}
  1097. {DATA\CATACOMBS\GRAPHICS\ANIMATIONS\CAT103\CAT103_GEORGE_1_3.ANM}
  1098.     F[1]:    CLOTHES_SCRAPE_QUIET
  1099.         [0] = 6.717000
  1100. {\DATA\CATACOMBS\GRAPHICS\ANIMATIONS\CAT103\CAT103_GEORGE_1_3.ANM}
  1101. {DATA\CATACOMBS\GRAPHICS\ANIMATIONS\CAT103\CAT103_GEORGE_3_2.ANM}
  1102.     F[1]:    CLOTHES_SCRAPE
  1103.         [0] = 3.744000
  1104.     F[1]:    FOOTSCRAPE
  1105.         [0] = 3.148000
  1106. {\DATA\CATACOMBS\GRAPHICS\ANIMATIONS\CAT103\CAT103_GEORGE_3_2.ANM}
  1107. {DATA\CATACOMBS\GRAPHICS\ANIMATIONS\GEORGE\CAT8024_GEORGE.ANM}
  1108.     F[1]:    TAKE_BOTTLE
  1109.         [0] = 0.403000
  1110. {\DATA\CATACOMBS\GRAPHICS\ANIMATIONS\GEORGE\CAT8024_GEORGE.ANM}
  1111. {DATA\CATACOMBS\GRAPHICS\ANIMATIONS\GEORGE\CAT8025_GEORGE.ANM}
  1112.     F[1]:    TAKE_BOTTLE
  1113.         [0] = 0.604000
  1114. {\DATA\CATACOMBS\GRAPHICS\ANIMATIONS\GEORGE\CAT8025_GEORGE.ANM}
  1115. {DATA\CATACOMBS\GRAPHICS\ANIMATIONS\GEORGE\CAT8026_GEORGE.ANM}
  1116.     F[1]:    TAKE_BOTTLE
  1117.         [0] = 0.505000
  1118. {\DATA\CATACOMBS\GRAPHICS\ANIMATIONS\GEORGE\CAT8026_GEORGE.ANM}
  1119. {DATA\CATACOMBS\GRAPHICS\ANIMATIONS\GEORGE\CAT8027_GEORGE.ANM}
  1120.     F[1]:    TAKE_BOTTLE
  1121.         [0] = 0.571000
  1122. {\DATA\CATACOMBS\GRAPHICS\ANIMATIONS\GEORGE\CAT8027_GEORGE.ANM}
  1123. {DATA\CATACOMBS\GRAPHICS\ANIMATIONS\GEORGE\CAT8028_GEORGE.ANM}
  1124.     F[1]:    TAKE_BOTTLE
  1125.         [0] = 0.542000
  1126. {\DATA\CATACOMBS\GRAPHICS\ANIMATIONS\GEORGE\CAT8028_GEORGE.ANM}
  1127. {DATA\PARIS3\GRAPHICS\ANIMATIONS\GEORGE\UNLOCK_WINDOW.ANM}
  1128.     F[1]:   UNLATCH_WINDOW
  1129.         [0] = 6.164
  1130.     F[1]:    GRABS_WINDOW
  1131.         [0] = 9.374
  1132.     F[4]:    HAND_DOWN
  1133.         [0] = 2.763
  1134.         [1] = 4.077
  1135.         [2] = 8.007
  1136.         [3] = 8.337
  1137.  
  1138. {\DATA\PARIS3\GRAPHICS\ANIMATIONS\GEORGE\UNLOCK_WINDOW.ANM}
  1139. {DATA\PARIS3\GRAPHICS\ANIMATIONS\GEORGE\SWIPE_CARD.ANM}
  1140.     F[1]:   SWIPE_CARD
  1141.         [0] = 1.229
  1142.  
  1143.  
  1144. {\DATA\PARIS3\GRAPHICS\ANIMATIONS\GEORGE\SWIPE_CARD.ANM}
  1145. {DATA\PARIS3\GRAPHICS\ANIMATIONS\PAR311\GEORGE_PUSH_THE_SUPPORT.ANM}
  1146.     F[1]:   STRAIN_FAIL
  1147.         [0] = 1.235
  1148.  
  1149.  
  1150. {\DATA\PARIS3\GRAPHICS\ANIMATIONS\PAR311\GEORGE_PUSH_THE_SUPPORT.ANM}
  1151.  
  1152. {DATA\PARIS3\GRAPHICS\ANIMATIONS\PAR308\PAR308_GEORGE.ANM}
  1153.     F[1]:   BODY_FALL_DEAD
  1154.         [0] = 7.988
  1155.     F[1]:    OUCH
  1156.         [0] = 7.359
  1157.     F[1]:   HIT_BY_BULLET
  1158.         [0] = 7.159
  1159.  
  1160. {\DATA\PARIS3\GRAPHICS\ANIMATIONS\PAR308\PAR308_GEORGE.ANM}
  1161.  
  1162. {DATA\PARIS3\GRAPHICS\ANIMATIONS\GEORGE\COLUMN_GRAB.ANM}
  1163.     F[1]:   GRAB_PLASMA
  1164.         [0] = 0.883
  1165.  
  1166.  
  1167. {\DATA\PARIS3\GRAPHICS\ANIMATIONS\GEORGE\COLUMN_GRAB.ANM}
  1168. {DATA\PARIS3\GRAPHICS\ANIMATIONS\GEORGE\COLUMN_SEETHAT.ANM}
  1169.     F[1]:   GRAB_PLASMA
  1170.         [0] = 1.064
  1171.  
  1172.  
  1173. {\DATA\PARIS3\GRAPHICS\ANIMATIONS\GEORGE\COLUMN_SEETHAT.ANM}
  1174.  
  1175. {DATA\PARIS3\GRAPHICS\ANIMATIONS\PAR309\PAR309_GEORGEPART1.ANM}
  1176.     F[2]:    FOOTSTEP_LEFT
  1177.         [0] = 0.516667
  1178.         [1] = 1.416666
  1179.     F[2]:    FOOTSTEP_RIGHT
  1180.         [0] = 1.016666
  1181.         [1] = 0.074962
  1182.     F[1]:    CLOTHES_SCRAPE
  1183.         [0] = 2.149000
  1184.     F[1]:    TROUSER_SCRAPE
  1185.         [0] = 11.041000
  1186. {\DATA\PARIS3\GRAPHICS\ANIMATIONS\PAR309\PAR309_GEORGEPART1.ANM}
  1187. {DATA\PARIS3\GRAPHICS\ANIMATIONS\PAR309\PAR309_GEORGEPART2.ANM}
  1188.     F[1]:    FOOTSTEP_LEFT
  1189.         [0] = 2.497000
  1190.     F[1]:    FOOTSTEP_RIGHT
  1191.         [0] = 3.083000
  1192.     F[1]:    CLOTHES_SCRAPE
  1193.         [0] = 4.159000
  1194.     F[1]:    FOOTSCRAPE
  1195.         [0] = 7.484000
  1196.     F[1]:    UNTIE_KNOT
  1197.         [0] = 5.800000
  1198. {\DATA\PARIS3\GRAPHICS\ANIMATIONS\PAR309\PAR309_GEORGEPART2.ANM}
  1199. {DATA\PARIS3\GRAPHICS\ANIMATIONS\PAR3AE1\PAR3AE1_GEORGE_2_2.ANM}
  1200.     F[4]:    FOOTSTEP_LEFT
  1201.         [0] = 0.000039
  1202.         [1] = 0.672000
  1203.         [2] = 1.474000
  1204.         [3] = 2.405000
  1205.     F[3]:    FOOTSTEP_RIGHT
  1206.         [0] = 1.083000
  1207.         [1] = 0.250042
  1208.         [2] = 1.893000
  1209.     F[1]:    FOOTSCRAPE
  1210.         [0] = 1.764000
  1211.     F[1]:    TROUSER_SCRAPE
  1212.         [0] = 2.414000
  1213.     F[1]:    CLOTHES_SCRAPE
  1214.         [0] = 1.653000
  1215.     F[1]:    ELBOW_LIFT
  1216.         [0] = 2.222000
  1217. {\DATA\PARIS3\GRAPHICS\ANIMATIONS\PAR3AE1\PAR3AE1_GEORGE_2_2.ANM}
  1218. {DATA\PARIS3\GRAPHICS\ANIMATIONS\PAR3AE1\PAR3AE1_GEORGE_1_1.ANM}
  1219.     F[3]:    FOOTSTEP_LEFT
  1220.         [0] = 2.330000
  1221.         [1] = 3.300000
  1222.         [2] = 4.300001
  1223.     F[3]:    FOOTSTEP_RIGHT
  1224.         [0] = 3.766600
  1225.         [1] = 4.766674
  1226.         [2] = 3.733213
  1227. {\DATA\PARIS3\GRAPHICS\ANIMATIONS\PAR3AE1\PAR3AE1_GEORGE_1_1.ANM}
  1228. {DATA\PARIS3\GRAPHICS\ANIMATIONS\PAR3AE1\PAR3AE1_GEORGE_1_2.ANM}
  1229.     F[1]:    TROUSER_SCRAPE
  1230.         [0] = 2.176000
  1231.     F[1]:    FOOTSTEP_LEFT
  1232.         [0] = 6.252000
  1233.     F[2]:    FOOTSTEP_RIGHT
  1234.         [0] = 5.679000
  1235.         [1] = 6.799000
  1236. {\DATA\PARIS3\GRAPHICS\ANIMATIONS\PAR3AE1\PAR3AE1_GEORGE_1_2.ANM}
  1237. {DATA\PARIS3\GRAPHICS\ANIMATIONS\PAR3AE1\PAR3AE1_GEORGE_2_1.ANM}
  1238.     F[2]:    FOOTSCRAPE
  1239.         [0] = 8.112000
  1240.         [1] = 8.531000
  1241. {\DATA\PARIS3\GRAPHICS\ANIMATIONS\PAR3AE1\PAR3AE1_GEORGE_2_1.ANM}
  1242. {DATA\PARIS3\GRAPHICS\ANIMATIONS\PAR305\PAR305_GEORGE_2.ANM}
  1243.     F[1]:    FOOTSTEP_LEFT
  1244.         [0] = 2.980000
  1245.     F[1]:    FOOTSTEP_RIGHT
  1246.         [0] = 3.195000
  1247. {\DATA\PARIS3\GRAPHICS\ANIMATIONS\PAR305\PAR305_GEORGE_2.ANM}
  1248. {DATA\PARIS3\GRAPHICS\ANIMATIONS\PAR305\PAR305_GEORGE_3.ANM}
  1249.     F[1]:    PICK_UP_POPCORN
  1250.         [0] = 3.278000
  1251. {\DATA\PARIS3\GRAPHICS\ANIMATIONS\PAR305\PAR305_GEORGE_3.ANM}
  1252. {DATA\PARIS3\GRAPHICS\ANIMATIONS\PAR305\PAR305_GEORGE_5.ANM}
  1253.     F[1]:    TROUSER_SCRAPE
  1254.         [0] = 2.760000
  1255.     F[1]:    GRAB_POPCORN
  1256.         [0] = 0.705000
  1257.     F[1]:    GRAB_POPCORN_SHORT
  1258.         [0] = 5.503000
  1259.     F[1]:    MUNCH_POPCORN
  1260.         [0] = 3.352000
  1261. {\DATA\PARIS3\GRAPHICS\ANIMATIONS\PAR305\PAR305_GEORGE_5.ANM}
  1262. {DATA\PARIS3\GRAPHICS\ANIMATIONS\PAR305\PAR305_GEORGE_8.ANM}
  1263.     F[1]:    SPILL_POPCORN
  1264.         [0] = 5.337000
  1265.     F[1]:    CLOTHES_SCRAPE
  1266.         [0] = 5.200000
  1267. {\DATA\PARIS3\GRAPHICS\ANIMATIONS\PAR305\PAR305_GEORGE_8.ANM}
  1268.